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Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
| Game speed | 5 |
| Unit speed | 0.4 |
| Resource production factor | 1 |
| Barbarian village spawning | 200% chance when a player joins the world |
| Bonus village spawning | 0% chance when a player joins the world |
| Ability to demolish buildings | Active |
| Morale | Points and time based |
| Milliseconds | Active |
| Fake limit | Inactive |
| Research System | Simplified research |
| Church | Inactive |
| Watchtower | Inactive |
| Quest System | Inactive |
| Achievements | Active |
| Growing barbarian villages | Active up to 5000 points |
| Bonus villages | No bonus villages |
| Time frame for cancelling attacks | 5 minutes |
| Time frame for cancelling transports | 5 minutes |
| Night bonus | Inactive |
| Protection for beginners | 3 days |
| Max attack ratio (attacker:defender) | 20:1 for the first 20 days |
| Flags | Inactive |
| Scavenging | Active |
| Hauls | Active |
| Stronghold | Inactive |
| Relics | Inactive |
| Archers | Active |
| Scout system | The scout can report troops, buildings, resources and foreign units |
| Paladin | Active, no items |
| Militia | Active |
| Purchased using | Gold coins |
| Max nobleman travel distance | 50 fields |
| Loyalty decrease per nobleman attack | 25-35 |
| Loyalty increase per hour | 5 |
| Tribe member limit | 14 |
| Tribe auto lock | Tribes will be locked when dominance reaches 30%. Joining and leaving the tribe is no longer possible. |
| Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
| Tribe levels | Inactive |
| Account sitting | Active |
| Account sitting restrictions | Restricted sitter access after an account has been sat 10 days within the last 20 days. |
| Free trading | Active, time restriction based on the start of the individual player |
| Support outside tribe | Supporting villages outside player's tribe is not possible. Tribe membership is checked both when support is sent and on arrival. Support is withdrawn on tribe change. |
| Ability to select starting direction | Inactive |
| Victory requirements | After 45 days, one tribe must hold at least 60% of the player villages for 1 days |
| Start date | Jul 31,2025 10:00 |
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