Blood Tide
| Properties |
| Tribe name: | Blood Tide |
| Tag: | BT |
| Number of members: | 7 |
| Points of the best 14 players | 0 |
| Total points: | 0 |
| Average points: | 0 |
| Rank: | 1 |
| Preferred languages: |
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| » Tribal file (external link) |
Tribe members
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Description
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BLOOD TIDE
Loyalty. Activity. Unity. War.
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WE ARE THE TIDE.
We are not here to quietly exist on the map.
We are here to expand.
We are here to fight.
We are here to become a force that cannot be ignored.
LOYALTY
Blood Tide does not abandon its own.
When one of us is attacked, the rest take notice.
When one of us is threatened, the tide begins to rise.
We stand together, fight together, and fall together.
UNITY
A single village can be conquered.
A single player can be defeated.
But Blood Tide is not a single village. It is not a single player.
We are a united force.
Every sword, every shield, every village, and every member adds to the tide.
WAR
We will fight for every village we claim.
We will fight for every member who stands with us.
We will fight for every piece of land between us and our enemies.
We do not need to be the strongest player on the map.
We only need to be the tribe that refuses to stop.
THE TIDE RISES
We will spread across the map.
We will grow.
We will expand.
And wherever Blood Tide arrives, the map will change.
You may defeat one of us.
You may take one of our villages.
But you will never fight just one of us.
LOYAL IN VICTORY.
UNITED IN DEFEAT.
FIGHTING UNTIL THE END.
_____________________________
The tide is rising.
The question is not whether Blood Tide will reach you.
The question is whether you will be ready when it does.
For questions, contact Slinkon. |
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